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Enable Planting In Blackwater


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  • Title of Suggestion
    Enable Planting In Blackwater
  • What is your suggestion?
    Blackwater has many little areas to have simple home gardens. Not enough to keep an entire business or community, but surely enough to have a few town-based herb gardens here and there.
  • How will this suggestion benefit the South Tahoma community?
    I think it can make Blackwater feel a bit more homey, first of all. More settlers too, because one will be able to relatively self-sustain themselves with home gardens that would make sense for the time period, so long as staff enforces realistic planting rules. Currently there’s only (as I know of) one or two farms with activity and people deserve the ability to fill in that gap, though not without pushing out external business.

    Also, fully admitting to my selfishness here, I just think it would be adorable to have a simple herb/small produce garden on my balcony. I’m sure a lot of other business owners with access to soil feel the same.
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It's a lovely concept in the way you imagine it, but the practical reality is people will troll or accidentally plant, honestly. It also undermines the purpose of farms, though in truth I think that might be a good thing with how much of a pain planting is.

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@Garden Gnome

We’d treat like any other trolling or powergaming situation, with punishment, so people will be less likely to do dumb shit like that. Planting was enabled for Saint Denis inner city limits for 1.0 and it created great community-based rp without pushing out farmers for business-focused bulk orders. I doubt that with the three-plants-at-one-time-only rule individuals in such a small town would elbow out farms.

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