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Bobocrunch last won the day on February 10 2024
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It's because the people who tell you "Toughen up, realize that we're not all main characters with plot armor" respawn a dozen times after they die and don't give a shit about any story that doesn't fuel their ego
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"The downward path of the criminal is like that of the limpid, clean-faced brook, bred of a bubbling spring nestled in some shady nook of the hills, where the air is sweet and pure, and pollution cometh not. But there it may not stay; on and yet on it rushes, as helpless as heedless, till one day it finds itself plunged into some foul current carrying the off-scourings of half a continent."
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The Delugre family planted corn. Fire swept stalks of the family west, a Union directive expelling them from their homes for alleged ties to bushwhacking groups in western Missouri. Enlisting in Texas, tendrils of tracks took one son to the border of Nevada and Arizona, where Camp Mohave grew off the Colorado River. "There is no rougher bit of country on the continent. Here the Apache made his den, centuries ago, and from here he raided the more peaceful peoples of upland and lowland, far and near. Secure in a stronghold that seemed impregnable, he turned his hand against every other living thing and grew more and more like an animal in his wants and desires. The presence of a few troops had encouraged small settlements, but outside the half dozen large towns and a few posts no man's life or property was safe. The rascality of the savages was encouraged by the attempts of philanthropists to make a peaceful solution of the problem, while the godless Apache laughed at the fool of a white man, fattened his squaws and pappooses at the agencies and sought pastime in getting drunk on tizwin, and killing greasers or white men and stealing their stock. So things went on from the days of Cortez, and the Lord only knows how long before, until General George Crook, lieutenant-colonel of infantry, went to command the Department of Arizona. He obtained permission to compel the Indians to stay on their reserves, and, when they left, to follow and kill them." — Capt. Eben Swift, writing on the Fifth Regiment of Cavalry.
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THOMAS HOOLEY (1857-1936) Hercules had twelve labors, but countless are the ones of Thomas Hooley. After spirited legal defense sprung Evangeline Vallon from her gilded cage in a trial that lasted a century, Hooley's commitment towards whores was consummated with a marriage to the aging Katherine Hooley, nee Murphy. His vast fortune from Tahoma real estate investment would serve him well in the twilight years of culture and vice, finally dying from a rectal tumor in 1936 at the age of 79. He left no biological children, and his large estate was willed to a young servant of mixed Apache blood.
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The server, frankly, isn't very good for new players. You can grind to your heart's content and many are oddly content with it, but to create something or involve yourself in RP requires a will that's fought against at every point, from odd gaps in activity / deadzones on the map and how buggy RedM is. It's almost a filter, but the filter doesn't always work like expected. I'm sure there are plenty of excellent roleplayers who joined the server, ended up in a dead town, crashed, and never launched the game again. Almost all of the above points are right, there needs to be legitimate infrastructure for roleplay to develop and grow. This means ranches, saloons, gunsmiths, businesses that make trade and commerce and people go around and spend money, making the world feel alive and not like an RPG where you water plants or chat box where you sit on a porch. These two classes of roleplayers are really all that exist in a meaningful sense on the server, making it feel stagnant to the outside eye that isn't involved in the character drama. Roleplay stories usually show up in hindsight, and having all of the moving parts oiled and showing the possibilities when people create their stories is what entices players the most IMO. Everyone knows how much better saloon RP is with an actual barkeep, just from a standpoint of actually patronizing a locale versus using it as a backdrop for RP. On to the Hard Reset / Centralized argument; we can see similar things happen in a lot of games. There's an initial allure and excitement when everyone heads into a virgin world, competing for land and resources, until after a year it's split between three mega guilds/alliances fighting each other sometimes, but mostly just exploiting resources at other times. If you're not in a prominent position in one of them, you'll drift by, maybe join, most likely take whatever charity they give and fuck off. You're not likely to have 24/7 RP and most places have generally good standards of roleplay, but if you're involved in that roleplay you quickly see how constraining it can be if you don't dive head first into the character drama. It's bad enough that people will leave and go to another game, and it can circle back to the filter; part of the virtue of the setting is the slowness, but people often pick up quick that there's a lot of bubbles that don't really float together. Centralizing has its downsides but I think the biggest upside is the ability to create a world that genuinely feels lived in, and not one where you're likely to end up with half of the businesses and ranches you go by being understaffed and empty.
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Bobocrunch changed their profile photo
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[Accepted] Ban Fire + Dynamite Arrows in PvP
Bobocrunch replied to Bobocrunch's topic in Suggestions Archive
This is for PvP usage, there being a rule around the usage would make 'not doing it right' more than an opinion. -
Arrows home in on the cursor target and fire ones engulf whatever it hits with ticking damage, causing random keypresses at the same time and a loss of control. It's not balanced and I doubt it can be. (video example hyperlinked)
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- outlaw gang
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(and 2 more)
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